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Module 8:Program and App Use and Development Quiz Terms in this set (34)Sets with similar termsSets found in the same folderOther sets by this creatorVerified questions
COMPUTER SCIENCE Verified answer
COMPUTER SCIENCE Verified answer
COMPUTER SCIENCE Verified answer
COMPUTER SCIENCE In this programming challenge you will create a simple trivia game for two players. The program will work like this: - Starting with player 1, each player gets a turn at answering five trivia questions. (There are a total of 10 questions.) When a question is displayed, four possible answers are also displayed. Only one of the answers is correct, and if the player selects the correct answer he or she earns a point. - After answers have been selected for all of the questions, the program displays the number of points earned by each player and declares the player with the highest number of points the winner. In this program you will design a Question class to hold the data for a trivia question. The Question class should have member variables for the following data: - A trivia question - Possible answer #1 - Possible answer #2 - Possible answer #3 - Possible answer #4 - The number of the correct answer (1, 2, 3, or 4) The Question class should have appropriate constructor(s), accessor, and mutator functions. The program should create an array of 10 Question objects, one for each trivia question. Make up your own trivia questions on the subject or subjects of your choice for the objects. Verified answer Recommended textbook solutions
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Information Technology Project Management: Providing Measurable Organizational Value5th EditionJack T. Marchewka 346 solutions Service Management: Operations, Strategy, and Information Technology7th EditionJames Fitzsimmons, Mona Fitzsimmons 103 solutions What do you call the rules each programming language has for writing instructions?Syntax refers to the rules that define the structure of a language. Syntax in computer programming means the rules that control the structure of the symbols, punctuation, and words of a programming language. Without syntax, the meaning or semantics of a language is nearly impossible to understand.
What are a programming languages rules?I program, therefore you exist.. Rule 1: Program as you think. ... . Rule 2: Safety. ... . Rule 3: Common conventions. ... . Rule 4: Objectivity. ... . Rule 5: No limited orientation. ... . Rule 6: Portability. ... . Rule 7: Easy learning.. |